Mar 04, 2011, 12:17 AM // 00:17
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#101
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Lion's Arch Merchant
Join Date: Sep 2007
Location: Weeping Stone island
Guild: Empire of Xone [EoX]
Profession: D/N
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Imo it should have been $10 just for the function. Instead of dragging it out like this.
This really is milking the community...
Still gonne see if i can get the cash for it XD somehow...
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Mar 04, 2011, 12:17 AM // 00:17
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#102
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by dorin
This.
Rip mmorpg.
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Were death-leveling and waiting for thousands of minutes fun ways to earn titles? Was Survivor prestigious? I'm not sure what "died" here, things just got less silly.
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Mar 04, 2011, 12:19 AM // 00:19
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#103
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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So now that we don't have to choose between crappy level 10 henchmen, superbuffed enemies, or partying with other people..can we make Battle for Lion's Arch awesome again?
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Mar 04, 2011, 12:21 AM // 00:21
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#104
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Krytan Explorer
Join Date: Nov 2008
Location: Canada
Guild: Gangsters In The [HooD]
Profession: Rt/
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Last
update
ever!
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Mar 04, 2011, 12:22 AM // 00:22
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#105
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Zaishen Mission order appears to be changed. Today is Augury Rock, and not Riverside Province as predicted based on the repeating schedule.
edit: Wiki note claims Pogahn Passage has been added to the Zaishen Mission schedule.
Last edited by MisterB; Mar 04, 2011 at 12:29 AM // 00:29..
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Mar 04, 2011, 12:23 AM // 00:23
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#106
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Frost Gate Guardian
Join Date: Oct 2005
Profession: W/
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Quote:
Originally Posted by novawhiz
Pretty much sums up the event. Its funny how they add 'embarck beach' so people will team together for missions, but now there is no point to ever team up with a human ever again for anything ever.
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Not really much you couldn't already solo with H/H. Now the people who hated taking henchman get awesome heroes.
If you like playing with other people you get the advantage of access to more PVE skills and less skill micro and flagging. I'm not going to speed clear UW with heroes only.
If you like playing with other human beings nothing has changed for you. The PUG pool is going to be filled with the same people who like to PUG and the soloers are going to solo (and be happier about it).
@ Enchanted Krystal
Yeah, the screenshot in the Merc thread had a mercenary with a costume on so it should work when you take the snapshot.
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Mar 04, 2011, 12:27 AM // 00:27
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#107
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Krytan Explorer
Join Date: Oct 2010
Location: A giant mitten
Guild: TeAe
Profession: E/R
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Quote:
Originally Posted by novawhiz
lol, i log in and this is the first thing i see in chat:
Pretty much sums up the event. Its funny how they add 'embarck beach' so people will team together for missions, but now there is no point to ever team up with a human ever again for anything ever.
If GW pve wasnt 100% solo before, now it is. Used to at least have that occasionally hard dungeon or vanq or mish that required 2 mates to group up, but now, nope.
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I don't know... I'm sitting in Embark Beach and I see plenty of people posting LFGs and hooking up.
How many people have been forced to PuG over the years? People who have neither the inclination nor the desire, but felt they had no other choice if they wished to finish the content?
All ANet has done is changed things around enough so that those who do not wish to PuG have other options, and those who enjoy PUG'ing have an easier time finding one another.
I mean, I know it's a novel concept...giving people a choice, letting them enjoy the game they way they want to instead of the way others think they should...but it was a wise decision on their part.
The only reason I gave GW a chance to begin with was because I had several other gamers telling me that while it wasn't optimal, unlike most other MMORPGs, it was possible to solo the content. I despise PuGs with a passion. I had no interest in playing an MMO that forced me into them.
And I promise you, I'm not alone in that. Word is going to spread very quickly about the changes made today... and there will be a significant influx of new players as a result of this. GW may as well have launched an entirely new game today by virtue of allowing solo'ing to the degree now available... and in so doing, they've opened the door to a lot of gamers who have been alienated by MMOs for years.
It's yet another brilliant move on their part.
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Mar 04, 2011, 12:31 AM // 00:31
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#108
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Krytan Explorer
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wow the more i read this update it makes me more sick that i wasted 9568 minutes on drunkard and decide to now change it to points like whats the point of changing titles if you are just gonna keep making them easier if we just wait.
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Mar 04, 2011, 12:34 AM // 00:34
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#109
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Lion's Arch Merchant
Join Date: Jan 2009
Location: South of Norway - The land of Vikings
Guild: I have no guild - Yet
Profession: R/
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Now i can finally go on with my plan of all ranger team and really have fun ^^ Why they didn't have it like this to begin with is beyond me...
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Mar 04, 2011, 12:35 AM // 00:35
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#110
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Academy Page
Join Date: Oct 2006
Location: Blackburn, UK
Guild: The League of Friends [LoF]
Profession: E/
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Quote:
Originally Posted by novawhiz
lol, i log in and this is the first thing i see in chat:
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Pretty much what I have experienced so far in speaking to people in game and looking at the chat channels.
But what's done is done, they have added the 7 heroes option and clearly there must be a majority in favour of it otherwise it wouldn't have been added to the game. Sad to see it happen from my point of view but I accept others will have a different viewpoint.
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Mar 04, 2011, 12:37 AM // 00:37
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#111
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by MisterB
Zaishen Mission order appears to be changed. Today is Augury Rock, and not Riverside Province as predicted based on the repeating schedule.
edit: Wiki note claims Pogahn Passage has been added to the Zaishen Mission schedule.
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They added Pogahn Passage to the rotation which is probably why it's off schedule.
Edit: You got it at the same time as I.
Last edited by makosi; Mar 04, 2011 at 12:39 AM // 00:39..
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Mar 04, 2011, 12:37 AM // 00:37
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#112
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Quote:
Originally Posted by MisterB
edit: Wiki note claims Pogahn Passage has been added to the Zaishen Mission schedule.
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The note was added by Konig des Todes with the message: "Was mentioned that it would get one a while back by Stumme and as part of the TK it at least should of been part of the build so making note."
So we'll see if it's true.
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Mar 04, 2011, 12:38 AM // 00:38
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#113
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Desert Nomad
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Quote:
Originally Posted by TheGizzy
I don't know... I'm sitting in Embark Beach and I see plenty of people posting LFGs and hooking up.
How many people have been forced to PuG over the years? People who have neither the inclination nor the desire, but felt they had no other choice if they wished to finish the content?
All ANet has done is changed things around enough so that those who do not wish to PuG have other options, and those who enjoy PUG'ing have an easier time finding one another.
I mean, I know it's a novel concept...giving people a choice, letting them enjoy the game they way they want to instead of the way others think they should...but it was a wise decision on their part.
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I agree.
It is in Anet best interest to appeal to the largest possible player base without.
If they can provide a great experience to PvPrs, PvErs, solo players, social players, farmers, trader tycoons, etc, why shouldn't they?
This update isn't as amazing to me as to some since I already played all the time with at least 1 person, so we already had 6 heroes (although now we can have 10 between us for urgoz/deep).
Bit disappointed that heroes don't come with weapons/runes of their characters nor can they used customized weapons for their model characters.
Now we only need PvE-only skills for heroes (especially if those will get tamed in the future).
Understand the worries of people wishing to know if they are drunk or not - 1 effect box like grog would be great.
All in all great update.
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Mar 04, 2011, 12:39 AM // 00:39
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#114
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ArenaNet
Join Date: Apr 2010
Location: Seattle
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Quote:
Originally Posted by MisterB
Zaishen Mission order appears to be changed. Today is Augury Rock, and not Riverside Province as predicted based on the repeating schedule.
edit: Wiki note claims Pogahn Passage has been added to the Zaishen Mission schedule.
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Yes this is what happened indeed ^^
Quote:
Originally Posted by Linksys
When I logged in for the first time since this update, I saw that my party, hero, and some other window were moved around. Is that normal? Were they reset in their original interface? My chat window seems to be the same as I had it before.
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Yes it's perfectly normal.
__________________
Stéphane Lo Presti
Community Manager
ArenaNet, Inc.
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Mar 04, 2011, 12:42 AM // 00:42
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#115
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Krytan Explorer
Join Date: Oct 2010
Location: A giant mitten
Guild: TeAe
Profession: E/R
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Quote:
Originally Posted by Linksys
I really like the ready status on the party list. It sure beats having the party type "1" when ready and the leader having to count them. Someone might not type 1 and go unnoticed. Someone may type 1 twice.
When I logged in for the first time since this update, I saw that my party, hero, and some other window were moved around. Is that normal? Were they reset in their original interface? My chat window seems to be the same as I had it before.
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Happened to me, too.
This is speculation on my part - but the windows affected were ones impacted by today's change: friend list, quest list (addition of Zaishen Vanquish), party list, hero panel (titles). There is new programming affecting these portions of the UI, so it makes sense that they were "reset" to a default position for everyone.
Just shift them back to where you normally use them, and they'll stay.
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Mar 04, 2011, 12:43 AM // 00:43
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#116
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Krytan Explorer
Join Date: Jan 2007
Guild: KURZ
Profession: W/Mo
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I hate you for the drunkard title change.... (already did 10,000 minutes the real way)
I love the pre searing.... (lvl 16 already)
Looking into embark beach....
Love the zaishen vanqs.... (more of a reason to vanq)
blah about minons....(cause i dont use)
Love survivor change...... (my 5 year old character can get now, however just used 90 kath hammers on another chracter)
7 heros is nice but now nobody will play with anyone else ever again....
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Mar 04, 2011, 12:44 AM // 00:44
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#117
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Krytan Explorer
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I'm redownloading for the alcohol, to conquer DOA solo and to fu*k up some sh*t with my minion master build.
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Mar 04, 2011, 12:46 AM // 00:46
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#118
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Krytan Explorer
Join Date: Dec 2006
Location: Stygian Veil
Guild: Shoop Da Woop [Lolz]
Profession: N/Mo
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Thank you ANET!
You delivered an awesome update and im lovin it!
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Mar 04, 2011, 12:46 AM // 00:46
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#119
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Wilds Pathfinder
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Just gotten a pug group in embark beach...
Absolutely horrible, as I expected. The pugs that are forming are newbies that can't outfit heroes and people who suck so much they can't win even with auto pilot AI team.
I'll give this the benefit of the doubt that people are just excited about heroes at the moment and that pug groups would rebalance itself.
Otherwise, GG multiplayer game :P.
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Mar 04, 2011, 12:50 AM // 00:50
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#120
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Jungle Guide
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Quote:
Originally Posted by Xiaquin
Were death-leveling and waiting for thousands of minutes fun ways to earn titles? Was Survivor prestigious? I'm not sure what "died" here, things just got less silly.
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Well gamers like them some fake sense of validation. Here's your reward for clicking on a icon 10,000 times you noble soul. Sometimes you have to wonder if this stuff is for real or the government has ordered a secret virtual test run to see how much of an Idiocracy they can create.
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